AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games on iOS in Poland, Q3 2022
In Q3 2022, popular entertainment mascot games on iOS in Poland showed varied performance in terms of downloads, revenue, and active users, with some apps experiencing significant growth.
During the third quarter of 2022, the top 5 entertainment mascot games on iOS in Poland displayed a range of performance metrics, according to data from Sensor Tower. Here’s a closer look at the weekly trends in downloads, revenue, and active users for these popular games.
Angry Birds Dream Blast from Rovio Entertainment Oyj saw a notable increase in weekly downloads, starting from just 6 downloads at the end of June and rising to 217 by the end of September. Weekly revenue for the game peaked at $867 in mid-August before declining to $580 by the end of the quarter. The game maintained a consistent number of active users, fluctuating between 2.1K and 2.5K throughout the quarter.
MY LITTLE PONY: MAGIC PRINCESS by Gameloft experienced a steady climb in weekly downloads, which reached 227 in early September. Weekly revenue peaked at $330 at the end of August but saw a dip to $176 by mid-September before recovering to $285 by the end of the quarter. Active users for the game ranged from 1.1K to 1.6K, showing a slight upward trend towards the end of the quarter.
Angry Birds Blast, another title from Rovio Entertainment Oyj, had a modest performance in terms of weekly revenue, with a peak of $347 in late August. However, weekly downloads remained minimal, with only a few downloads recorded throughout the quarter. No data was provided for active users.
Disney Emoji Blitz Game from Jam City, Inc. witnessed a significant spike in weekly downloads, particularly in early September, reaching 291 downloads. Weekly revenue saw fluctuations, peaking at $117 at the end of August and ending the quarter at $105. The number of active users increased notably from 77 in late June to 231 in early September before stabilizing at around 141 by the end of the quarter.
Minion Rush: Running game by Gameloft showed impressive weekly download numbers, peaking at 6K in the first week of July. However, these numbers gradually declined to 376 by the end of September. Weekly revenue also exhibited fluctuations, with a high of $138 in late July but ending the quarter at just $16. The game’s active user base saw a peak of 10.9K in early July, tapering off to 3.1K by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower.